Argetlam: An Eragon RPG
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Dec 19, 2009, 3:53pm





Welcome to Argetlam RPG
Date Updated:
January 20th, 2009

Current News

Congrats are in order for Rhaxta, Arget's Player of the Month! Nice job!

The new plot is up! Be sure to create your new character sheets or update your old ones!

Congrats to our new Global Mods (Rhaxta, Akantos, Verdit, and Drästysu) and our Co-Admins (Vardy and Kaala)!

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dannylam4
Vardy
Kaala
Rhaxta
Arkantos
Vedrit
Drästysu
Player of the Month


Rhaxta
Plot
While the war between the Varden and the Empire escalates into full-scale turmoil, fleets of small ships, ancient beyond measure, are discovered. Three ships were seen at dawn entering the port city of Teirm. Empire magicians and scholars found them completely deserted, with no sign of any crew or other habitation. Reports stated that they had appeared to had been piloted using a device of ancient magic unknown to any magician or sorcerer in the Empire. Meanwhile, identical ships entered Surda. The Varden quickly came to the same conclusion as the Empire, finding that the ships had been piloted by the same ancient magic.

The only thing either side could decipher was a set of maps found on the ship. One thing that all of the scholars, Empire or Varden, could agree on was they led to the ancient homeland of the elves, far to the west.

The Varden, desperate to find any trace of the elves' ancient and powerful civilization, as well as hope of locating any surviving dragons, immediately started work on a fleet of ships. These ships would carry brave volunteers to explore the lost land of the elves, and to bring back what aid they could find before all hope was lost.

The Empire, under the order of Galbatorix, also built a powerful fleet. Unlike the Varden, their ships were prepared for war and conquest. Soldiers, mercenaries, scholars, sorcerers, magicians, even Shades and Riders, were gathered. The might of the Empire was being gathered to wage war on the new continent, and to harness whatever they could find to finally crush the Varden once and for all.

Strangely enough, similar boats were spotted in random areas near the sea and large areas, including Narda, the Hardic Desert, and several other locations. These ships were empty, and any passenger who dared set foot in them were seen dragged off by the current towards an unknown location (the continent to the west).

Now, as the two sides race against each other to reach the lost land, what will they find? And who will be the victor in the new war that is sure to come, transplanted far from home, but losing none of the animosity?
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Argetlam: An Eragon RPG :: Starting Out :: Forum Announcements :: More Mods
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 AuthorTopic: More Mods (Read 154 times)
dannylam4
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 More Mods
« Thread Started on Nov 11, 2008, 10:03pm »

Taking in more mods to check char sheets and other stuff. If you're interested, PM me with why you should be accepted. Post here for questions and questions only.
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Arkantos-senpai
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 Re: More Mods
« Reply #1 on Nov 19, 2008, 1:43pm »

So....Am I already a mod, or does the Council of The Hat now have no purpose? Either way, just double checking, as I should think we need a faster character sheet approval timeline.
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dannylam4
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 Re: More Mods
« Reply #2 on Nov 24, 2008, 9:39am »

Sure, I'll give you moving abilities and stuff... Wednesday or something.
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Arkantos-senpai
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 Re: More Mods
« Reply #3 on Dec 3, 2008, 2:01pm »

Sweet. Now I can finally regen those embarrassing warnings. And also help out with the site when I can. Which will probably be nearly every weekday at about this time. I've got a web design class at the advanced "we don't do anything" stage.
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That's right. Aren't they adorable. Don't let it fool you.
They plot your doom even now.
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dannylam4
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 Re: More Mods
« Reply #4 on Dec 3, 2008, 2:18pm »

Wha? Did you... change your group type? Cause... now you're not of Mod Status... no? O.o...
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 Re: More Mods
« Reply #5 on Dec 4, 2008, 1:23pm »

No, I still maintain mod status; I just modified my profile. If it's absolutely necessary, then I suppose I can switch groups back. Either way, I'm just that awesome.
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 Re: More Mods
« Reply #6 on Feb 12, 2009, 4:30am »

Umm, do you all still need a new mod? ._.
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dannylam4
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 Re: More Mods
« Reply #7 on Feb 12, 2009, 9:47pm »

Nope! Sorry!
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